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1. To: The Developers (Thanks for The New Models) - in Player Features and Ideas Discussion [original thread]
Fifty Three wrote: Taking the idea a bit farther with my last post " 2017.04.27 15:07 " above.. The player who designed the ship/structure gets an "Original Blueprint" of it in the game, so he or she can make copies and sell it to other people...
- by Keno Skir - at 2017.04.28 07:46:03
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2. Law in EVE - in Player Features and Ideas Discussion [original thread]
Revis Owen wrote: Derran Blumberg wrote: That's why I'd like to invite you to a discussion if players created something like legal systems in EVE Yes. For example, nearly five years ago James 315 was democratically elected as Savior of Hi...
- by Keno Skir - at 2017.03.08 20:26:42
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3. make eve gender fluid - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Jonah Gravenstein wrote: baltec1 wrote: Elenahina wrote: If you get mayo before I get bacon, we're going to have words. Bacon is not a gender, its a way of life. Only if it's not the monstrosity that Americans call...
- by Keno Skir - at 2017.02.05 22:27:43
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4. make eve gender fluid - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Keno Skir wrote: Van Doe wrote: In eve I can only chose between 2 genders. But as we all know there are 32 genders I would like to create a transgendered character. There are 2 genders. Not true, New York city as a...
- by Keno Skir - at 2017.02.05 16:42:08
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5. Ideas for battleships - in Player Features and Ideas Discussion [original thread]
Cearain wrote: Lugh Crow-Slave wrote: Cearain wrote: They don't have to be fit for the fight. Your guns won't hit them. when you realize op has no understanding of the game example one example two example three example...
- by Keno Skir - at 2017.02.05 14:48:06
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6. make eve gender fluid - in Player Features and Ideas Discussion [original thread]
Van Doe wrote: In eve I can only chose between 2 genders. But as we all know there are 32 genders I would like to create a transgendered character. There are 2 genders.
- by Keno Skir - at 2017.02.05 14:39:40
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7. Player Name Changes? - in Player Features and Ideas Discussion [original thread]
^ If EvE China does it, we should consider it a definitive sign we should be doing the opposite
- by Keno Skir - at 2017.02.05 14:35:06
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8. ADDED VALUE TO Killmails - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: KMs are the cancer of eve Not empty quoting.
- by Keno Skir - at 2016.03.06 21:12:23
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9. Falcons still outragouslly overpowered - in Player Features and Ideas Discussion [original thread]
lilol' me wrote: Petrified wrote: lilol' me wrote: Being constantly perma jammed with not a single chance at all in a fight to lock or do anything is ridiculous. these are just stupidly over powered. its needs sorting now. Odd, it is my...
- by Keno Skir - at 2016.03.06 21:08:24
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10. Blocking a player should apply to their entire account - in Player Features and Ideas Discussion [original thread]
Borat Guereen wrote: Many players have a lot of vested interests in keeping alts anonymous. Anything that could easily give them away without having full APIs will face a lot of flak, even if fundamentally you are right, as it is not a toon you...
- by Keno Skir - at 2016.03.06 21:01:50
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11. Blocking a player should apply to their entire account - in Player Features and Ideas Discussion [original thread]
I would easily use this to see who someone's alts are. WoW is a terrible source for good game design inspiration.
- by Keno Skir - at 2016.03.06 20:57:57
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12. Checking logged in/out status via Start Conversation and fleet invit... - in Player Features and Ideas Discussion [original thread]
Forgive if i misunderstand the question, it's late and the day was long. You can easily see who is and isn't online by adding them to watch list temporarily can't you?
- by Keno Skir - at 2016.03.06 20:55:13
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13. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Not sure about the dscan thing tbh. I'll enjoy it, but isn't that just what a cloak is for?
- by Keno Skir - at 2015.01.08 11:10:17
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14. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Just to say YET AGAIN! Being able to use your races weapons IS NOT A BONUS. The reduced cap use for lasers is rediculous as a 2nd bonus and is a big reason amarr ships aren't as viable as other races.
- by Keno Skir - at 2013.04.18 17:40:00
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15. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Abaddon... 1% armor resist per level... I try to remain fairly constructive generally, but seriously what a load of bull. Remove the bonus entirely if your going to give us 5% for lvl5, give us something remotely worth having please.
- by Keno Skir - at 2013.04.18 17:36:00
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16. Need redesign mining drones - in Player Features and Ideas Discussion [original thread]
+1 nice idea was just lookin at those today.
- by Keno Skir - at 2012.06.14 20:35:00
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17. Mega Stargates/Acceleration Gates - in Player Features and Ideas Discussion [original thread]
Cyno bridging / instand force transfer have already done a lot to ruin any actual player / player contact in EvE. Fly the 40 jumps if its worth it, if not don't.. seems pretty simple to me Oh yeah also i can't be bothered to keep flying back to...
- by Keno Skir - at 2012.06.14 15:39:00
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